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Adventure Town Review

Adventure Town is growing fast.

Created by developer Supersolid and released last November, Adventure Town is an app available for both Android and Apple. According to Supersolid, it already boasts over a million players.

Adventure Town isn't going to revolutionize game design or break records. It opens with a small town, two heroes, and (of course) a dragon. The dragon serves as a tutorial to the user interface, and once you've slayed it the obligatory old man with a beard asks you to stay and protect the town. 

From there on, you start to place buildings, plant crops, and send your heroes out to kill monsters or go dungeoneering. The user interface is surprisingly easy to use: while there's an option to zoom in quite a bit, I very rarely zoom in. The only times I do is because of the little pixel villagers or one of my heroes is saying something incredibly ridiculous. 

Exhibit A.
Adventure Town can be played both offline and online, which is nice for me and my spotty data plan. It's a hybrid of sim-building and RPG, the graphics are very cute and it's way too much fun to customize your heroes. The developers did a very good job with this one.

You don't have to worry about getting bored in this game either. You will be busy either completing bounties... 

Doing quests...

Upgrading buildings...

Or crafting items.

Adventure Town has a type of character customization that I rarely see in mobile games - weapon upgrading. Those little Upgrade buttons allow you to fuse unwanted weapons or armor together, which levels up whatever you just fused. 

Isn't she cute?
Using the screenshot above, I can fuse the Failed Wedding Dress and Wedding Dress, which would give me a Level Two Wedding Dress with higher stats. The appearance of the upgraded item is based on the base item, so if you selected the upgrade box next to the Failed Wedding Dress, your upgraded item would look like a Failed Wedding Dress, just... with higher stats.

Now, Adventure Town is a freemium game. Their ingame currency are rubies (or bloodstones, as some people on the forums call it. I can't find an official term anywhere, so I'll go with rubies). They cost real money to purchase, and some features - such as legendary or ultimate weapons - are locked behind a paywall that require rubies. 

If you want to get the top-tier weapons or armor, you'll need to fork out quite a bit of rubies. One mystery chest of Ultimate Weapon is 110 rubies. To purchase 110 rubies, it would set you back about $13. That's just for one weapon - if someone has, say, six heroes and wants to equip them all with the best weapons, it would become very expensive.

The biggest issues I've seen people have with Adventure Town is that the balance is skewed. After you hit Level 11 or so, it becomes very hard to earn gold or defeat monsters. The monsters are scaled to your level, but your heroes are not. This means that your puny little hero who inflicts seven damage will go up against a monster of the same level as you and get completely crushed. 

I haven't progressed far enough into the game to hit this problem, but I doubt I will since I've utilized the Gamer's Strategy when dealing with scaled enemies: never level up. Ever. I only level up by accident, as harvesting crops and completing quests give you experience. I never send my heroes out searching for monsters to kill. 

Wow, when I put it that way I feel like a horrible cheater. 

Regardless, Adventure Town is available to download for free on iTunes and Google Play. If you need some help strategizing, Supersolid has a Guides & Tips forum to help you out. Try it and see what the fuss is about!

- Written by Dee 

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